Gtx 980 Ti

hi all i get paid sat and am looking to pick up a 980 Ti so seeing whats floating around after either of these

Zotac 980 Ti Amp Extreme https://www.overclockers.co.uk/zota…ess-graphics-card-zt-90505-10p-gx-091-zt.html

Or

Gigabyte 980 Ti Xtreme Gaming https://www.overclockers.co.uk/giga…ddr5-pci-express-graphics-card-gx-173-gi.html

Location: brighton…

Gtx 980 Ti

Acer K222HQL / BT Home Hub 5 Type A (x2) – price drop @ 13/04

Acer K222HQL Monitor
Got this monitor in an Acer Revo bundle. Has been out of the box and powered up once to check it works (it does!) so only has about 1 hour of use.

Excellent condition (as you’d expect), 21.5″ LED monitor with HDMI/DVI/VGA/mini DP inputs but no speakers. Comes with box, manual and cables.

Full specification here

£54 collected. Alternative delivery method or pick-up shall…

Acer K222HQL / BT Home Hub 5 Type A (x2) – price drop @ 13/04

FX8530 & Mobo (possibly take extra bits)

FX8530 & Mobo Please

Location: Oswestry

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FX8530 & Mobo (possibly take extra bits)

Windows App Studio Update: Installer companion app

If you’ve used Windows App Studio before, you know that it’s an easy-to-use tool for building Windows apps. You also know that the sideloading and installation process has been a bit complex by comparison, since it required running PowerShell scripts and deploying a certificate in a somewhat manual way.  Since you told us that it was a bit of a pain point, we spent some time to solve the problem.

Today, the Windows App Studio team is excited to deliver on your requests by officially announcing a brand new companion app designed to make the sideloading and installation process easier: the Windows App Studio Installer app.

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The Windows App Studio Installer app is currently available in the store for Windows 10 devices. The installation process is now as simple as two mouse clicks.  Behind the scenes, the app checks to see if the necessary certificate is installed, and if it’s not, the app installs it automatically.  If necessary, it will then guide the user through enabling sideloading mode in Windows 10 and open the proper settings page.  Once those things are in place, it installs the appx on the local computer.

Here is how it works:

Installing Apps

  • Generate your app in Windows App Studio and build an installable package.
  • Click the link to install the app.

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  • The link will open up the Installer app, and from there, all you need to do is click the install button. Note: If you are not already in sideloading or developer mode for Windows 10, this tool will also prompt you to make that change and automatically open the correct settings page.
  • Once you click “Install,” the app deploys the certificate (if necessary) and installs the app. Once the installation process completes you can open it from the Installer app, or however you normally prefer to open programs, like with the Win key + app name shortcut.

Sharing Apps

With the Installer app, it’s now much easier to share apps with your friends and family, regardless of their level of expertise with Windows.

  • When you generate installable package, look for links just below the install button for sharing via email, Twitter, and Facebook.

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  • Click one of those links to share your app through email, Facebook, and/or Twitter.
  • Whoever you shared it with will get a link to a page about your app and will have the link to download it with the Installer app.

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  • Once they click “Install App” on the page, it will open up the Installer app. It’s just one more click from there to install the app.

We hope that this tool makes it a lot easier to install and share all the great apps you’ve been building with Windows App Studio.  This is the first version of this companion app, so we’d love to hear your thoughts on what works well and what can be improved—let us know on the Forums or on User Voice.  We’re looking forward to adding more features to this tool in coming release and would love to incorporate your feedback.

Written by the Windows App Studio Team

React Native on the Universal Windows Platform

Today, Microsoft and Facebook announced at Facebook’s developer conference, F8 2016, that we’re adding Universal Windows Platform (UWP) support to React Native. This is provided as an open source, community-supported framework. The new UWP support extends the reach of these native apps to a new market of 270 million active Windows 10 devices, and the opportunity to reach beyond mobile devices, to PCs, and even the Xbox One and HoloLens. For Windows app developers, it also means an opportunity to embed React Native components into their existing UWP apps and to leverage the developer tools and programming paradigms that React Native offers.

In addition to this work on the core framework support, Microsoft is also providing open source tools and services to help developers create React Native apps.  The React Native extension for Visual Studio Code brings an intuitive, productive environment to author and debug React Native apps. Coupled with CodePush, an open source service that can push updates directly to users, Microsoft is helping the React Native community build and deploy apps faster than ever.

For those unfamiliar, React Native is the fastest growing open source project of 2015, amassing over 30,000 stars on GitHub. As opposed to a “write once, run everywhere” kind of framework, React Native expects each platform to differentiate with distinct features and capabilities that apps can, and should, uniquely capture. Instead, they use the phrase “learn once, write everywhere” to capture the fact that React Native is as much about the programming model and developer tools that populate its ecosystem as it is about sharing code.  The same goes for React Native on UWP; an app written for UWP with React Native should feel just as natural as an app written directly in XAML.

As an example, let’s look at the F8 conference schedule app, which shows off many of the modules that are available on React Native for Windows. The app looks and performs great on both the Windows 10 mobile and desktop device families.

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Under the hood, React Native enables app builders to declare their UI using JavaScript and React, and the framework translates the React DOM from JavaScript into method calls to view managers on the native platform, allowing developers to proxy direct calls to native modules through JavaScript function invocations. In the case of React Native on UWP, the view managers and native modules are implemented in C#, and the view managers instantiate and operate on XAML elements. We use Chakra for the JavaScript runtime, which can be consumed by any UWP app without any additional binaries being added to the app package.

Today’s announcement and releases are just the beginning. This release provides initial platform support in a standalone GitHub repository. Moving forward, we will work to add additional capabilities and bring our implementation into alignment with the original project.

You can learn more about reference implementations and our experience in building and publishing the F8 Developer Conference app for Windows 10 using React Native at the Decoded Conf in Dublin on May 6th. Come out and meet the team – we’ll be there discussing the project in detail. We invite developers to check out the implementation, to get involved, and to follow us on GitHub.

Written by Eric Rozell, Software Engineer, Microsoft Developer Experience