Announcing Windows 10 Insider Preview Build 19028 | Windows Experience Blog

Hello Windows Insiders, today we’re releasing Windows 10 Insider Preview Build 19028 (20H1) to Windows Insiders in the Fast ring.If you want a complete look at what build is in which Insider ring, head over to Flight Hub. You can also check out the rest of our documentation here including a complete list of new features and updates that have gone out as part of Insider flights for the current development cycle.
Not seeing any of the features in this build? Check your Windows Insider Settings to make sure you’re on the Fast ring. Submit feedback here to let us know if things weren’t working the way you expected.

We fixed a recent issue that could result in Settings crashing when docking/undocking your device. This issue may have also impacted Action Center launch performance.
We fixed an issue impacting the performance of the Printers & Scanners section of Settings loading.
We fixed an issue resulting in the Other People section under Storage Settings not displaying the correct size used.
We fixed an issue that could result in Windows Update history in Settings saying a Cumulative Update required a reboot, despite it already being installed. This occurred when a Feature on Demand had installed while the cumulative update was originally pending reboot.
We fixed an issue that could result in the Photos app crashing when interacting with HEVC images.

BattlEye and Microsoft have found incompatibility issues due to changes in the operating system between some Insider Preview builds and certain versions of BattlEye anti-cheat software. To safeguard Insiders who might have these versions installed on their PC, we have applied a compatibility hold on these devices from being offered affected builds of Windows Insider Preview. See this article for details.
We’re looking into reports of the update process hanging for extended periods of time when attempting to install a new build.
We’ve heard that Settings still isn’t available outside of launching via the URI (ms-settings:) for some Insiders and are investigating.
Some Insiders are reporting that after successfully installing printer drivers from the Optional Updates section, the same driver is still showing as available for install. We’re looking into the issue.
We’re looking into reports of certain external USB 3.0 drives not responding with Start Code 10 or 38 after they’re attached.

Calling all Fantasy Football fans! Bing has made it easier to stay up to date with your favorite players. By using our Fantasy Football highlight, stay in the loop with rankings, positions, and points. In addition, you can use our compare feature to get an even better look at how your favorite players are performing against others.
If you want to be among the first to learn about these Bing features, join our Bing Insiders Program.
Thanks,BLB

Windows 10 SDK Preview Build 19023 available now! – Windows Developer Blog

Today, we released a new Windows 10 Preview Build of the SDK to be used in conjunction with Windows 10 Insider Preview (Build 19023 or greater). The Preview SDK Build 19023 contains bug fixes and under development changes to the API surface area.The Preview SDK can be downloaded from developer section on Windows Insider.
For feedback and updates to the known issues, please see the developer forum. For new developer feature requests, head over to our Windows Platform UserVoice.

This build works in conjunction with previously released SDKs and Visual Studio 2017 and 2019. You can install this SDK and still also continue to submit your apps that target Windows 10 build 1903 or earlier to the Microsoft Store.
The Windows SDK will now formally only be supported by Visual Studio 2017 and greater. You can download the Visual Studio 2019 here.
This build of the Windows SDK will install on only on Windows 10 Insider Preview builds.
In order to assist with script access to the SDK, the ISO will also be able to be accessed through the following static URL: https://software-download.microsoft.com/download/sg/Windows_InsiderPreview_SDK_en-us_19023_1.iso.

Message Compiler (mc.exe)
Now detects the Unicode byte order mark (BOM) in .mc files. If the If the .mc file starts with a UTF-8 BOM, it will be read as a UTF-8 file. Otherwise, if it starts with a UTF-16LE BOM, it will be read as a UTF-16LE file. If the -u parameter was specified, it will be read as a UTF-16LE file. Otherwise, it will be read using the current code page (CP_ACP).
Now avoids one-definition-rule (ODR) problems in MC-generated C/C++ ETW helpers caused by conflicting configuration macros (e.g. when two .cpp files with conflicting definitions of MCGEN_EVENTWRITETRANSFER are linked into the same binary, the MC-generated ETW helpers will now respect the definition of MCGEN_EVENTWRITETRANSFER in each .cpp file instead of arbitrarily picking one or the other).
Windows Trace Preprocessor (tracewpp.exe)
Now supports Unicode input (.ini, .tpl, and source code) files. Input files starting with a UTF-8 or UTF-16 byte order mark (BOM) will be read as Unicode. Input files that do not start with a BOM will be read using the current code page (CP_ACP). For backwards-compatibility, if the -UnicodeIgnore command-line parameter is specified, files starting with a UTF-16 BOM will be treated as empty.
Now supports Unicode output (.tmh) files. By default, output files will be encoded using the current code page (CP_ACP). Use command-line parameters -cp:UTF-8 or -cp:UTF-16 to generate Unicode output files.
Behavior change: tracewpp now converts all input text to Unicode, performs processing in Unicode, and converts output text to the specified output encoding. Earlier versions of tracewpp avoided Unicode conversions and performed text processing assuming a single-byte character set. This may lead to behavior changes in cases where the input files do not conform to the current code page. In cases where this is a problem, consider converting the input files to UTF-8 (with BOM) and/or using the -cp:UTF-8 command-line parameter to avoid encoding ambiguity.
TraceLoggingProvider.h
Now avoids one-definition-rule (ODR) problems caused by conflicting configuration macros (e.g. when two .cpp files with conflicting definitions of TLG_EVENT_WRITE_TRANSFER are linked into the same binary, the TraceLoggingProvider.h helpers will now respect the definition of TLG_EVENT_WRITE_TRANSFER in each .cpp file instead of arbitrarily picking one or the other).
In C++ code, the TraceLoggingWrite macro has been updated to enable better code sharing between similar events using variadic templates.
Signing your apps with Device Guard Signing

We have stood up a NuGet feed for the flighted builds of the SDK. You can now test preliminary builds of theWindows 10 WinRT API Pack, as well as a microsoft.windows.sdk.headless.contracts NuGet package.
We use the following feed to flight our NuGet packages.
Microsoft.Windows.SDK.Contracts which can be used with to add the latest Windows Runtime APIs support to your .NET Framework 4.5+ and .NET Core 3.0+ libraries and apps.
The Windows 10 WinRT API Pack enables you to add the latest Windows Runtime APIs support to your .NET Framework 4.5+ and .NET Core 3.0+ libraries and apps.
Microsoft.Windows.SDK.Headless.Contracts provides a subset of the Windows Runtime APIs for console apps excludes the APIs associated with a graphical user interface.  This NuGet is used in conjunction with
Windows ML container development. Check out the Getting Started guide for more information.

Removal of api-ms-win-net-isolation-l1-1-0.lib
In this release api-ms-win-net-isolation-l1-1-0.lib has been removed from the Windows SDK. Apps that were linking against api-ms-win-net-isolation-l1-1-0.lib can switch to OneCoreUAP.lib as a replacement.
Removal of IRPROPS.LIB
In this release irprops.lib has been removed from the Windows SDK. Apps that were linking against irprops.lib can switch to bthprops.lib as a drop-in replacement.
Removal of WUAPICommon.H and WUAPICommon.IDL
In this release we have moved ENUM tagServerSelection from WUAPICommon.H to wupai.h and removed the header. If you would like to use the ENUM tagServerSelection, you will need to include wuapi.h or wuapi.idl.

The following APIs have been added to the platform since the release of Windows 10 SDK, version 1903, build 18362.
Additions:

namespace Windows.AI.MachineLearning {
public sealed class LearningModelSessionOptions {
bool CloseModelOnSessionCreation { get; set; }
}
}
namespace Windows.ApplicationModel {
public sealed class AppInfo {
public static AppInfo Current { get; }
Package Package { get; }
public static AppInfo GetFromAppUserModelId(string appUserModelId);
public static AppInfo GetFromAppUserModelIdForUser(User user, string appUserModelId);
}
public interface IAppInfoStatics
public sealed class Package {
StorageFolder EffectiveExternalLocation { get; }
string EffectiveExternalPath { get; }
string EffectivePath { get; }
string InstalledPath { get; }
bool IsStub { get; }
StorageFolder MachineExternalLocation { get; }
string MachineExternalPath { get; }
string MutablePath { get; }
StorageFolder UserExternalLocation { get; }
string UserExternalPath { get; }
IVectorView GetAppListEntries();
RandomAccessStreamReference GetLogoAsRandomAccessStreamReference(Size size);
}
}
namespace Windows.ApplicationModel.AppService {
public enum AppServiceConnectionStatus {
AuthenticationError = 8,
DisabledByPolicy = 10,
NetworkNotAvailable = 9,
WebServiceUnavailable = 11,
}
public enum AppServiceResponseStatus {
AppUnavailable = 6,
AuthenticationError = 7,
DisabledByPolicy = 9,
NetworkNotAvailable = 8,
WebServiceUnavailable = 10,
}
public enum StatelessAppServiceResponseStatus {
AuthenticationError = 11,
DisabledByPolicy = 13,
NetworkNotAvailable = 12,
WebServiceUnavailable = 14,
}
}
namespace Windows.ApplicationModel.Background {
public sealed class BackgroundTaskBuilder {
void SetTaskEntryPointClsid(Guid TaskEntryPoint);
}
public sealed class BluetoothLEAdvertisementPublisherTrigger : IBackgroundTrigger {
bool IncludeTransmitPowerLevel { get; set; }
bool IsAnonymous { get; set; }
IReference PreferredTransmitPowerLevelInDBm { get; set; }
bool UseExtendedFormat { get; set; }
}
public sealed class BluetoothLEAdvertisementWatcherTrigger : IBackgroundTrigger {
bool AllowExtendedAdvertisements { get; set; }
}
}
namespace Windows.ApplicationModel.ConversationalAgent {
public sealed class ActivationSignalDetectionConfiguration
public enum ActivationSignalDetectionTrainingDataFormat
public sealed class ActivationSignalDetector
public enum ActivationSignalDetectorKind
public enum ActivationSignalDetectorPowerState
public sealed class ConversationalAgentDetectorManager
public sealed class DetectionConfigurationAvailabilityChangedEventArgs
public enum DetectionConfigurationAvailabilityChangeKind
public sealed class DetectionConfigurationAvailabilityInfo
public enum DetectionConfigurationTrainingStatus
}
namespace Windows.ApplicationModel.DataTransfer {
public sealed class DataPackage {
event TypedEventHandler ShareCanceled;
}
}
namespace Windows.Devices.Bluetooth {
public sealed class BluetoothAdapter {
bool IsExtendedAdvertisingSupported { get; }
uint MaxAdvertisementDataLength { get; }
}
}
namespace Windows.Devices.Bluetooth.Advertisement {
public sealed class BluetoothLEAdvertisementPublisher {
bool IncludeTransmitPowerLevel { get; set; }
bool IsAnonymous { get; set; }
IReference PreferredTransmitPowerLevelInDBm { get; set; }
bool UseExtendedAdvertisement { get; set; }
}
public sealed class BluetoothLEAdvertisementPublisherStatusChangedEventArgs {
IReference SelectedTransmitPowerLevelInDBm { get; }
}
public sealed class BluetoothLEAdvertisementReceivedEventArgs {
BluetoothAddressType BluetoothAddressType { get; }
bool IsAnonymous { get; }
bool IsConnectable { get; }
bool IsDirected { get; }
bool IsScannable { get; }
bool IsScanResponse { get; }
IReference TransmitPowerLevelInDBm { get; }
}
public enum BluetoothLEAdvertisementType {
Extended = 5,
}
public sealed class BluetoothLEAdvertisementWatcher {
bool AllowExtendedAdvertisements { get; set; }
}
public enum BluetoothLEScanningMode {
None = 2,
}
}
namespace Windows.Devices.Bluetooth.Background {
public sealed class BluetoothLEAdvertisementPublisherTriggerDetails {
IReference SelectedTransmitPowerLevelInDBm { get; }
}
}
namespace Windows.Devices.Display {
public sealed class DisplayMonitor {
bool IsDolbyVisionSupportedInHdrMode { get; }
}
}
namespace Windows.Devices.Input {
public sealed class PenButtonListener
public sealed class PenDockedEventArgs
public sealed class PenDockListener
public sealed class PenTailButtonClickedEventArgs
public sealed class PenTailButtonDoubleClickedEventArgs
public sealed class PenTailButtonLongPressedEventArgs
public sealed class PenUndockedEventArgs
}
namespace Windows.Devices.Sensors {
public sealed class Accelerometer {
AccelerometerDataThreshold ReportThreshold { get; }
}
public sealed class AccelerometerDataThreshold
public sealed class Barometer {
BarometerDataThreshold ReportThreshold { get; }
}
public sealed class BarometerDataThreshold
public sealed class Compass {
CompassDataThreshold ReportThreshold { get; }
}
public sealed class CompassDataThreshold
public sealed class Gyrometer {
GyrometerDataThreshold ReportThreshold { get; }
}
public sealed class GyrometerDataThreshold
public sealed class Inclinometer {
InclinometerDataThreshold ReportThreshold { get; }
}
public sealed class InclinometerDataThreshold
public sealed class LightSensor {
LightSensorDataThreshold ReportThreshold { get; }
}
public sealed class LightSensorDataThreshold
public sealed class Magnetometer {
MagnetometerDataThreshold ReportThreshold { get; }
}
public sealed class MagnetometerDataThreshold
}
namespace Windows.Foundation.Metadata {
public sealed class AttributeNameAttribute : Attribute
public sealed class FastAbiAttribute : Attribute
public sealed class NoExceptionAttribute : Attribute
}
namespace Windows.Globalization {
public sealed class Language {
string AbbreviatedName { get; }
public static IVector GetMuiCompatibleLanguageListFromLanguageTags(IIterable languageTags);
}
}
namespace Windows.Graphics.Capture {
public sealed class GraphicsCaptureSession : IClosable {
bool IsCursorCaptureEnabled { get; set; }
}
}
namespace Windows.Graphics.DirectX {
public enum DirectXPixelFormat {
SamplerFeedbackMinMipOpaque = 189,
SamplerFeedbackMipRegionUsedOpaque = 190,
}
}
namespace Windows.Graphics.Holographic {
public sealed class HolographicFrame {
HolographicFrameId Id { get; }
}
public struct HolographicFrameId
public sealed class HolographicFrameRenderingReport
public sealed class HolographicFrameScanoutMonitor : IClosable
public sealed class HolographicFrameScanoutReport
public sealed class HolographicSpace {
HolographicFrameScanoutMonitor CreateFrameScanoutMonitor(uint maxQueuedReports);
}
}
namespace Windows.Management.Deployment {
public sealed class AddPackageOptions
public enum DeploymentOptions : uint {
StageInPlace = (uint)4194304,
}
public sealed class PackageManager {
IAsyncOperationWithProgress AddPackageByUriAsync(Uri packageUri, AddPackageOptions options);
IVector FindProvisionedPackages();
PackageStubPreference GetPackageStubPreference(string packageFamilyName);
IAsyncOperationWithProgress RegisterPackageByUriAsync(Uri manifestUri, RegisterPackageOptions options);
IAsyncOperationWithProgress RegisterPackagesByFullNameAsync(IIterable packageFullNames, RegisterPackageOptions options);
void SetPackageStubPreference(string packageFamilyName, PackageStubPreference useStub);
IAsyncOperationWithProgress StagePackageByUriAsync(Uri packageUri, StagePackageOptions options);
}
public enum PackageStubPreference
public enum PackageTypes : uint {
All = (uint)4294967295,
}
public sealed class RegisterPackageOptions
public enum RemovalOptions : uint {
PreserveRoamableApplicationData = (uint)128,
}
public sealed class StagePackageOptions
public enum StubPackageOption
}
namespace Windows.Media.Audio {
public sealed class AudioPlaybackConnection : IClosable
public sealed class AudioPlaybackConnectionOpenResult
public enum AudioPlaybackConnectionOpenResultStatus
public enum AudioPlaybackConnectionState
}
namespace Windows.Media.Capture {
public sealed class MediaCapture : IClosable {
MediaCaptureRelativePanelWatcher CreateRelativePanelWatcher(StreamingCaptureMode captureMode, DisplayRegion displayRegion);
}
public sealed class MediaCaptureInitializationSettings {
Uri DeviceUri { get; set; }
PasswordCredential DeviceUriPasswordCredential { get; set; }
}
public sealed class MediaCaptureRelativePanelWatcher : IClosable
}
namespace Windows.Media.Capture.Frames {
public sealed class MediaFrameSourceInfo {
Panel GetRelativePanel(DisplayRegion displayRegion);
}
}
namespace Windows.Media.Devices {
public sealed class PanelBasedOptimizationControl
public sealed class VideoDeviceController : IMediaDeviceController {
PanelBasedOptimizationControl PanelBasedOptimizationControl { get; }
}
}
namespace Windows.Media.MediaProperties {
public static class MediaEncodingSubtypes {
public static string Pgs { get; }
public static string Srt { get; }
public static string Ssa { get; }
public static string VobSub { get; }
}
public sealed class TimedMetadataEncodingProperties : IMediaEncodingProperties {
public static TimedMetadataEncodingProperties CreatePgs();
public static TimedMetadataEncodingProperties CreateSrt();
public static TimedMetadataEncodingProperties CreateSsa(byte[] formatUserData);
public static TimedMetadataEncodingProperties CreateVobSub(byte[] formatUserData);
}
}
namespace Windows.Networking.BackgroundTransfer {
public sealed class DownloadOperation : IBackgroundTransferOperation, IBackgroundTransferOperationPriority {
void RemoveRequestHeader(string headerName);
void SetRequestHeader(string headerName, string headerValue);
}
public sealed class UploadOperation : IBackgroundTransferOperation, IBackgroundTransferOperationPriority {
void RemoveRequestHeader(string headerName);
void SetRequestHeader(string headerName, string headerValue);
}
}
namespace Windows.Networking.Connectivity {
public enum NetworkAuthenticationType {
Owe = 12,
}
}
namespace Windows.Networking.NetworkOperators {
public sealed class NetworkOperatorTetheringAccessPointConfiguration {
TetheringWiFiBand Band { get; set; }
bool IsBandSupported(TetheringWiFiBand band);
IAsyncOperation IsBandSupportedAsync(TetheringWiFiBand band);
}
public sealed class NetworkOperatorTetheringManager {
public static void DisableNoConnectionsTimeout();
public static IAsyncAction DisableNoConnectionsTimeoutAsync();
public static void EnableNoConnectionsTimeout();
public static IAsyncAction EnableNoConnectionsTimeoutAsync();
public static bool IsNoConnectionsTimeoutEnabled();
}
public enum TetheringWiFiBand
}
namespace Windows.Networking.PushNotifications {
public static class PushNotificationChannelManager {
public static event EventHandler ChannelsRevoked;
}
public sealed class PushNotificationChannelsRevokedEventArgs
public sealed class RawNotification {
IBuffer ContentBytes { get; }
}
}
namespace Windows.Security.Authentication.Web.Core {
public sealed class WebAccountMonitor {
event TypedEventHandler AccountPictureUpdated;
}
}
namespace Windows.Security.Isolation {
public sealed class IsolatedWindowsEnvironment
public enum IsolatedWindowsEnvironmentActivator
public enum IsolatedWindowsEnvironmentAllowedClipboardFormats : uint
public enum IsolatedWindowsEnvironmentAvailablePrinters : uint
public enum IsolatedWindowsEnvironmentClipboardCopyPasteDirections : uint
public struct IsolatedWindowsEnvironmentContract
public struct IsolatedWindowsEnvironmentCreateProgress
public sealed class IsolatedWindowsEnvironmentCreateResult
public enum IsolatedWindowsEnvironmentCreateStatus
public sealed class IsolatedWindowsEnvironmentFile
public static class IsolatedWindowsEnvironmentHost
public enum IsolatedWindowsEnvironmentHostError
public sealed class IsolatedWindowsEnvironmentLaunchFileResult
public enum IsolatedWindowsEnvironmentLaunchFileStatus
public sealed class IsolatedWindowsEnvironmentOptions
public static class IsolatedWindowsEnvironmentOwnerRegistration
public sealed class IsolatedWindowsEnvironmentOwnerRegistrationData
public sealed class IsolatedWindowsEnvironmentOwnerRegistrationResult
public enum IsolatedWindowsEnvironmentOwnerRegistrationStatus
public sealed class IsolatedWindowsEnvironmentProcess
public enum IsolatedWindowsEnvironmentProcessState
public enum IsolatedWindowsEnvironmentProgressState
public sealed class IsolatedWindowsEnvironmentShareFolderRequestOptions
public sealed class IsolatedWindowsEnvironmentShareFolderResult
public enum IsolatedWindowsEnvironmentShareFolderStatus
public sealed class IsolatedWindowsEnvironmentStartProcessResult
public enum IsolatedWindowsEnvironmentStartProcessStatus
public sealed class IsolatedWindowsEnvironmentTelemetryParameters
public static class IsolatedWindowsHostMessenger
public delegate void MessageReceivedCallback(Guid receiverId, IVectorView message);
}
namespace Windows.Storage {
public static class KnownFolders {
public static IAsyncOperation GetFolderAsync(KnownFolderId folderId);
public static IAsyncOperation RequestAccessAsync(KnownFolderId folderId);
public static IAsyncOperation RequestAccessForUserAsync(User user, KnownFolderId folderId);
}
public enum KnownFoldersAccessStatus
public sealed class StorageFile : IInputStreamReference, IRandomAccessStreamReference, IStorageFile, IStorageFile2, IStorageFilePropertiesWithAvailability, IStorageItem, IStorageItem2, IStorageItemProperties, IStorageItemProperties2, IStorageItemPropertiesWithProvider {
public static IAsyncOperation GetFileFromPathForUserAsync(User user, string path);
}
public sealed class StorageFolder : IStorageFolder, IStorageFolder2, IStorageFolderQueryOperations, IStorageItem, IStorageItem2, IStorageItemProperties, IStorageItemProperties2, IStorageItemPropertiesWithProvider {
public static IAsyncOperation GetFolderFromPathForUserAsync(User user, string path);
}
}
namespace Windows.Storage.Provider {
public sealed class StorageProviderFileTypeInfo
public sealed class StorageProviderSyncRootInfo {
IVector FallbackFileTypeInfo { get; }
}
public static class StorageProviderSyncRootManager {
public static bool IsSupported();
}
}
namespace Windows.System {
public sealed class UserChangedEventArgs {
IVectorView ChangedPropertyKinds { get; }
}
public enum UserWatcherUpdateKind
}
namespace Windows.UI.Composition.Interactions {
public sealed class InteractionTracker : CompositionObject {
int TryUpdatePosition(Vector3 value, InteractionTrackerClampingOption option, InteractionTrackerPositionUpdateOption posUpdateOption);
}
public enum InteractionTrackerPositionUpdateOption
}
namespace Windows.UI.Input {
public sealed class CrossSlidingEventArgs {
uint ContactCount { get; }
}
public sealed class DraggingEventArgs {
uint ContactCount { get; }
}
public sealed class GestureRecognizer {
uint HoldMaxContactCount { get; set; }
uint HoldMinContactCount { get; set; }
float HoldRadius { get; set; }
TimeSpan HoldStartDelay { get; set; }
uint TapMaxContactCount { get; set; }
uint TapMinContactCount { get; set; }
uint TranslationMaxContactCount { get; set; }
uint TranslationMinContactCount { get; set; }
}
public sealed class HoldingEventArgs {
uint ContactCount { get; }
uint CurrentContactCount { get; }
}
public sealed class ManipulationCompletedEventArgs {
uint ContactCount { get; }
uint CurrentContactCount { get; }
}
public sealed class ManipulationInertiaStartingEventArgs {
uint ContactCount { get; }
}
public sealed class ManipulationStartedEventArgs {
uint ContactCount { get; }
}
public sealed class ManipulationUpdatedEventArgs {
uint ContactCount { get; }
uint CurrentContactCount { get; }
}
public sealed class RightTappedEventArgs {
uint ContactCount { get; }
}
public sealed class SystemButtonEventController : AttachableInputObject
public sealed class SystemFunctionButtonEventArgs
public sealed class SystemFunctionLockChangedEventArgs
public sealed class SystemFunctionLockIndicatorChangedEventArgs
public sealed class TappedEventArgs {
uint ContactCount { get; }
}
}
namespace Windows.UI.Input.Inking {
public sealed class InkModelerAttributes {
bool UseVelocityBasedPressure { get; set; }
}
}
namespace Windows.UI.Text {
public enum RichEditMathMode
public sealed class RichEditTextDocument : ITextDocument {
void GetMath(out string value);
void SetMath(string value);
void SetMathMode(RichEditMathMode mode);
}
}
namespace Windows.UI.ViewManagement {
public sealed class UISettings {
event TypedEventHandler AnimationsEnabledChanged;
event TypedEventHandler MessageDurationChanged;
}
public sealed class UISettingsAnimationsEnabledChangedEventArgs
public sealed class UISettingsMessageDurationChangedEventArgs
}
namespace Windows.UI.ViewManagement.Core {
public sealed class CoreInputView {
event TypedEventHandler PrimaryViewHiding;
event TypedEventHandler PrimaryViewShowing;
}
public sealed class CoreInputViewHidingEventArgs
public enum CoreInputViewKind {
Symbols = 4,
}
public sealed class CoreInputViewShowingEventArgs
public sealed class UISettingsController
}

Announcing Windows Server vNext Insider Preview Build 19023 | Windows Experience Blog

Hello Windows Insiders!Today we are pleased to release a new Insider Preview build of the Windows Server VNext Semi-Annual Channel Datacenter and Standard editions.

Windows Server vNext Semi-Annual Preview Build 19008 The Server Core Datacenter and Standard Editions are available in the 18 supported Server languages in ISO format and in VHDX format in English only.
Matching Windows Server Core App Compatibility FoD Preview
Matching Windows Server Language Packs

Windows Admin Center Preview 1909
Symbols are available on the public symbol server – see Update on Microsoft’s Symbol Server blog post and Using the Microsoft Symbol Server.
Containers: For more information about how to obtain and install Windows Server containers and Insider builds, click here.  Quick start information, here.
Keys: The following keys allow for unlimited activations of Windows Server Semi-Annual Channel Previews
Server Standard: V6N4W-86M3X-J77X3-JF6XW-D9PRV
Server Datacenter: B69WH-PRNHK-BXVK3-P9XF7-XD84W
The Windows Server Preview will expire July 31st, 2020.

Registered Insiders may navigate directly to the Windows Server Insider Preview download page.  See the Additional Downloads dropdown for Windows Admin Center and other supplemental apps and products. If you have not yet registered as an Insider, see GETTING STARTED WITH SERVER on the Windows Insiders for Business portal.

The most important part of a frequent release cycle is to hear what’s working and what needs to be improved, so your feedback is extremely valued. For Windows Server, use your registered Windows 10 Insider device and use the Feedback Hub application. In the app, choose the Windows Server category and then the appropriate subcategory for your feedback. In the title of the Feedback, please indicate the build number you are providing feedback as shown below:
[Server #####] Title of my feedback
See Share Feedback on Windows Server via Feedback Hub for specifics. We also encourage you to visit the Windows Server Insiders space on the Microsoft Tech Communities forum to collaborate, share and learn from experts.
For Windows Admin Center, Send us feedback via UserVoice. We also encourage you to visit the Windows Admin Center space on the Microsoft Tech Communities.

This is pre-release software – it is provided for use “as-is” and is not supported in production environments. Users are responsible for installing any updates made available from Windows Update. All pre-release software made available to you via the Windows Server Insider program are governed by the Insider Terms of Use.
Thanks,BLB

Tips for ransomware protection on Windows systems

Ransomware. Just the word quickens the pulse of every Windows administrator who might have lingering doubts about the effectiveness of their security approach.

Many IT folks lose sleep over the effectiveness of their ransomware protection setup, and for good reason. Your vital Windows systems keep most companies running, and thoughts of them going offline will have many IT pros staring at the clock at 3 a.m.

Unfortunately, ransomware will hit you in some capacity, despite any measures you take, but it’s not a futile effort to shore up your defenses. The key is to fortify your systems with layers of security and then to follow best practices for both Windows and your backup products to minimize the damage.

Give a closer look at your backup setup

Backups are something companies make with the hope that they are never needed. Oftentimes, backups are a secondary task that is shuttled to an ops group to be done as a daily task that is a checkbox on some form somewhere. This is how trouble starts.

You need to make backups, but another part of the job is to secure those backups. A backup server or appliance is a very tempting target for attackers who want to plant ransomware. These servers or appliances have network access to pretty much everything in your data center. It’s your company’s safety net. If this massive repository of data got encrypted, it’s likely the company would pay a significant amount to free up those files.

Anyone with IT experience who has seen organizations wiped out after a ransomware attack might change your mind if you feel old data is not worth having in an emergency.

Most backup products are public, which means ransomware creators know how they work, such as how the agents work and their paths. With all that information, an attacker can write software tailored to your vendor’s backup product.

Now, most backup offerings have some level of ransomware protection, but you have to enable it. Most people find the setting or steps to protect their data after the backups have been wiped. Don’t wait to verify your backup product is secured against ransomware; do it today.

An old security standby comes to the fore

This also brings up a secondary practice: air-gapping.

This methodology was popular in the days of tape backup but fell out of favor with the introduction of replication.

Some would argue that data that is several weeks or several months old has little value, but is the alternative — no data — any better? Anyone with IT experience who has seen organizations wiped out after a ransomware attack might change your mind if you feel old data is not worth having in an emergency.

[embedded content]
Windows Server 2019 ransomware protection settings.

A small network-attached storage product you use for a data store dump every six months and lock away suddenly doesn’t sound like such a bad idea when the alternative is zero data. It’s a relatively inexpensive addition to the data center used as an extra repository of your data.

Think of it this way: Would you rather get hit with ransomware and lose a few months’ worth of data or all 15 years? Neither is a great situation, but one is much preferred over the other. These cold backups won’t replace your backup strategy, but rather supplements it as a relatively economical airgap. When it comes to ransomware, more layers of safeguards should be the rule.

Air-gapping is a practice that is not followed as closely now with the pervasiveness of online deduplication backup products. For organizations that can afford them, these offerings often replicate to online backup appliances in remote locations to make the data accessible.

Don’t overlook built-in ransomware protection

There are more than a few ways to mitigate the ransomware threat, but using a layered approach is recommended.

These malicious applications quickly move east-west across flat networks. Internal firewalls, whether physical or virtual, can do a lot to stop these types of attacks.

An often-overlooked option is the Windows firewall. When it first came out, the Windows firewall had a few stumbles, but Microsoft continued to develop and improve it to build a solid software firewall. This is a low-cost offering that is free but does require some administration work. The Windows firewall is not going to stop all possible ransomware, but very few products can.

Looking at the big picture, the Windows firewall gives an additional layer of protection against ransomware. It’s already there and should have little performance impact.

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Author:

‘No matter where we are in the world, this will always be our home.’

Adonis grew up at Taos Pueblo, but his parents sent him to school in Tucson when he was transitioning from middle school to high school. Every summer, he’d return to Taos Pueblo and fall in love with the land more and more.

But spending the school year elsewhere gave him a different perspective when he returned. He wanted to do something with the skills he was gaining every year to help Taos Pueblo keep growing and thriving. This desire eventually solidified into his life’s purpose: to serve indigenous communities. What wasn’t as clear was how he’d do that.

His path led him to graduate school to study business, with the idea that a business degree would provide many useful tools and bring multiple opportunities to fulfil this purpose.

A side-by-side photo of a boy playing outside and playing baseball

During his time in grad school, he worked on a project for Microsoft and was introduced to one of the project sponsors, Mike Miles. Mike was just putting together a new team at the company, now the Talent Workforce and Community Development Team, whose goal was to build and nurture relationships with the local communities that hosted Microsoft’s datacenters. Adonis took interest in the project because he observed a genuine interest in the company to create meaningful and long-term impact—something that at the time was counterintuitive to his perspective of corporate America.

Over a few months of working with Mike, who Adonis describes as a visionary and authentic leader, Adonis began to soften to the idea of corporate work, especially if it meant he had a way in to develop relationships with local and potentially native peoples. A year later, he started working on Mike’s team.

In addition, Adonis has taken a voluntary leadership role to organize with a group of indigenous employees who work at Microsoft to create their own official employee resource group inside the company.

“I see myself building on top of all of this work to continue to serve indigenous peoples,” he says.

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Author: Microsoft News Center

For Sale – HP Chromebook 14-db0003na – Brand New

SOLD to hodg100.

I have a brand new and sealed HP Chromebook 14-db0003na. I’ve opened the box to take a single picture, and nothing was removed from the box, when doing so. I received this as part of my purchase of a Pixel 4 XL, from Google direct, and as I have PC’s coming out my ear, I have no use for it.

Specs are:

14″ screen
AMD-A4 9120C APU
32GB eMMC storage
100GB Google Drive cloud storage (free first year)
4GB DDR4 RAM
Chrome OS
B&O speakers
2 x USB 3.1 Type-C ports
2 x USB 2.0 ports
1 x microSD slot
Bluetooth v4.2
Webcam with mics
Headphone port

Pictures of one here.

Any questions, please ask.

Paul

IMG_20191115_084702.jpgIMG_20191115_084715.jpgIMG_20191115_084726.jpgIMG_20191115_084815.jpg

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